fe::ActionGroupTrigger | Helper to control grouping of text editing actions in editor |
fe::CachingTextIterator | Caching iterator over editor's text |
fe::castResourceHandle< Type > | Helper to cast ResourceHandle* to some specific type |
fe::CellInfo | Parameters of a text character |
fe::CharClassConfigurator< ErrorType, ICharacterClassBuilderAutoPtrType, ICharacterClassAutoPtrType > | Helper class to simplify character class configuration |
fe::CreateEditorArgs | Arguments for Fe_CreateEditor() |
fe::DecoratorFilterStub | Stubbed fe::IDecoratorFilter implementation |
fe::DecoratorStub | Stubbed fe::IDecorator implementation |
fe::DecorMetrics | Wrapper for attributes of a decorated part of text line |
fe::EditorFacadeListenerProxy | Proxy fe::IEditorFacadeListener implementation |
fe::EditorFacadeListenerStub | Stubbed fe::IEditorFacadeListener implementation |
fe::EditorFacadePeerBase< nothrow > | Main class to access editor from user code |
fe::EditorFacadePolicy | Editor configuration |
fe::enc_traits_utf16< CodeUnitType > | UTF16 encoding traits |
fe::enc_traits_utf8< CodeUnitType > | UTF8 encoding traits |
fe::FeError | Editor error |
fe::FontDesc | Platform independent font description |
fe::HitTest | Result of a point hit test within an editor's window |
fe::ICharacterClass | Character class |
fe::ICharacterClassBuilder | Character class builder |
fe::ICharacterDecoratorFactory | Factory to create editor extensions providing custom characters decoration |
fe::IColorerDecoratorFactory | Factory to create editor extensions encapsulating decorators based on Colorer syntax highlighting and text parsing library |
fe::IDecorator | Instructs editor how to render text |
fe::IDecoratorExtensionFactory | Base class for factory classes that produce editor extensions that provide multiple text decoration schemes |
fe::IDecoratorFilter | Instructs editor how to render text filtering output of another fe::IDecorator |
fe::IDecoratorListener | Editor provided listener to gather information on a text line decoration |
fe::IEditorFacade | Main editor interface |
fe::IEditorFacadeListener | The listener class for receiving editor events |
fe::IEditorFacadeTask | Provides common protocol for objects that wish to perform some action in the context of the thread running editor's event loop |
fe::IExtension | Interface to control external components customizing editor from outside of an editor |
fe::IExtensionFactory | Base class of all editor extension factories |
fe::IFontEnumerator | Font enumerator |
fe::IFontMapper | Font mapper |
fe::IPluggable | Interface to control external components from within an editor |
fe::IResourceLifecycle | Resource lifecycle |
fe::IResourcePool | Resource pool |
fe::IScintillaDecoratorFactory | Factory to create editor extensions encapsulating decorators based on Scintilla lexers |
fe::IStringSource | An abstraction of a series of fe::String-s |
fe::ISubstringDecorator | Interface to provide custom decoration of the part of a text line |
fe::ISubstringDecorator::SubstrInfo | Visual attributes of custom decorated part of a text line |
fe::ISubstringFiller | Interface to provide custom filling of the part of a text line segment |
fe::ITextIterator | Iterator over editor's text |
fe::ITextScalerFactory | Factory to create text scaler editor extension |
fe::LineInfo | Parameters of a text line segment |
fe::PeerBase | RAII for FeHandle* value |
fe::PlatformTypes | A scope for platform specific typedef-s |
fe::ProxyBase< T > | Helper base class for proxy classes |
fe::ReadOnlyTrigger | Helper to control interactive text modifications in editor |
fe::Resource | Resource entity |
fe::ResourceDesc | Resource description |
fe::SingleItemStringSource | fe::IStringSource-based facade for fe::String instance |
fe::String | Unmanaged byte array |
fe::Substring | Part of editor's text line |
fe::TextIteratorProxy | Proxy fe::ITextIterator implementation |
fe::TextStyle | Defines a set of styles that editor should apply to a part of a text line |
fe::UTF32Iterator< EncTraits, Forward > | Iterates over UTF-encoded code unit sequence and reads UTF32-encoded characters from it |